tag:blogger.com,1999:blog-2181484091192915981.post3296913703649723954..comments2015-04-12T06:02:36.728+01:00Comments on The Bard's Lair: On Predilections and PredicationsMalikhttp://www.blogger.com/profile/00963296511881431115noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-2181484091192915981.post-53025564556688401812012-03-20T01:40:17.060+00:002012-03-20T01:40:17.060+00:00Ah, ok I see what you're getting at better now...Ah, ok I see what you're getting at better now. I must say that one of the things that drew me to the idea of running a sandbox was some of the parallels to the investigations I'm used to running so I think that is definitely a good point.<br /><br />ThanksMalikhttps://www.blogger.com/profile/00963296511881431115noreply@blogger.comtag:blogger.com,1999:blog-2181484091192915981.post-18409544307158692142012-03-20T01:34:06.900+00:002012-03-20T01:34:06.900+00:00You weren't talking out your ass, just pointin...You weren't talking out your ass, just pointing out that running a wide open investigation is actually quite a bit like running a D&D sandbox - you never know what the players will choose, you might have to do a bit of improv, think on your feet, that kind of stuff. D&D is remarkably good for this because it has good built in tools - random tables help a ton, and dungeons tend to Johnhttps://www.blogger.com/profile/18031181424520125213noreply@blogger.comtag:blogger.com,1999:blog-2181484091192915981.post-38060011314101973462012-03-20T01:25:16.133+00:002012-03-20T01:25:16.133+00:00I am seeing this more now. As I said I'm still...I am seeing this more now. As I said I'm still learning and the OSR is a big beastie to try and tame.<br />I'm definitely seeing the appeal of no fudging at all. And I know that players don't like being restricted too, I recounted in one of my other posts how one of my CoC players kept checking if he could do things because when he did them with his regular CoC GM they broke the game.Malikhttps://www.blogger.com/profile/00963296511881431115noreply@blogger.comtag:blogger.com,1999:blog-2181484091192915981.post-60733458795010506362012-03-20T00:52:17.335+00:002012-03-20T00:52:17.335+00:00There's not as big a divide between indie stor...There's not as big a divide between indie story gamers and the OSR, and that's why you see some folks able to slide back and forth with aplomb. Story games that give a lot of narrative control to the players are not that far away from the free form, sandbox style so prevalent in the OSR crowd, which put a premium on player agency and player-driven games. But the key thing in OSR style Johnhttps://www.blogger.com/profile/18031181424520125213noreply@blogger.com